double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {
double v = FloatUtil.valueOfHexDoubleLiteral(this.source); if (v == Double.POSITIVE_INFINITY) {