- addAsset
This adds an asset to the current physical module (you can move it later). With
the given category.
- containsAsset
Returns true if this module contains an asset of the given name.
- getName
Return the name of the module.
- getStringProperty
- listAssetsByFormat
This will load an iterator for assets of the given format type.
- loadAsset
Load a specific asset by name.
- updateStringProperty
- <init>
Constructs an object of type ModuleItem corresponding the specified node
- checkin
- checkout
- createSubModule
Creates a nested package.
- ensureMixinType