if (isProbabilityScore()) { double limited = Math.max(1.0e-20, Math.min(score, 1 - 1.0e-20)); double v0 = entropy.get(trueValue, 0);
if (isProbabilityScore()) { double limited = Math.max(1.0e-20, Math.min(score, 1 - 1.0e-20)); double v0 = entropy.get(trueValue, 0);
if (isProbabilityScore()) { double limited = Math.max(1.0e-20, Math.min(score, 1 - 1.0e-20)); double v0 = entropy.get(trueValue, 0);