if (state < 2) { final int loc = vector * 2 + state; offset += unpack(offsetIncrs0, loc, 1); state = unpack(toStates0, loc, 2)-1; offset += unpack(offsetIncrs1, loc, 1); state = unpack(toStates1, loc, 2)-1; offset += unpack(offsetIncrs2, loc, 2); state = unpack(toStates2, loc, 3)-1; offset += unpack(offsetIncrs3, loc, 2); state = unpack(toStates3, loc, 3)-1;
if (state < 2) { final int loc = vector * 2 + state; offset += unpack(offsetIncrs0, loc, 1); state = unpack(toStates0, loc, 2)-1; offset += unpack(offsetIncrs1, loc, 1); state = unpack(toStates1, loc, 2)-1; offset += unpack(offsetIncrs2, loc, 2); state = unpack(toStates2, loc, 3)-1; offset += unpack(offsetIncrs3, loc, 2); state = unpack(toStates3, loc, 3)-1;
if (state < 2) { final int loc = vector * 2 + state; offset += unpack(offsetIncrs0, loc, 1); state = unpack(toStates0, loc, 2)-1; offset += unpack(offsetIncrs1, loc, 1); state = unpack(toStates1, loc, 2)-1; offset += unpack(offsetIncrs2, loc, 2); state = unpack(toStates2, loc, 3)-1; offset += unpack(offsetIncrs3, loc, 2); state = unpack(toStates3, loc, 3)-1;
if (state < 2) { final int loc = vector * 2 + state; offset += unpack(offsetIncrs0, loc, 1); state = unpack(toStates0, loc, 2)-1; offset += unpack(offsetIncrs1, loc, 1); state = unpack(toStates1, loc, 2)-1; offset += unpack(offsetIncrs2, loc, 2); state = unpack(toStates2, loc, 3)-1; offset += unpack(offsetIncrs3, loc, 2); state = unpack(toStates3, loc, 3)-1;