- <init>
Instantiate from a pre-populated record
- getStatesPriorityList
Get an ordered priority list of states
- getStateCountMap
Get the state to its count map, order in its state priority.
- getId
- getInitialState
Get the starting state in the model
- getNumInstancesPerState
Number of instances that can be in each state
- getRecord
- isValid
- addDefaultTransition
add transitions involving helix-defines states these transitions need not to be
specified in state-m
- equals
- getNextStateForTransition
Get the intermediate state required to transition from one state to the other
- getSecondTopStates
Get the second top states, which need one step transition to top state