private State<T> createLooping(final State<T> sinkState) { if (currentPattern instanceof GroupPattern) { return createLoopingGroupPatternState((GroupPattern) currentPattern, sinkState);
private State<T> createLooping(final State<T> sinkState) { if (currentPattern instanceof GroupPattern) { return createLoopingGroupPatternState((GroupPattern) currentPattern, sinkState);
private State<T> createLooping(final State<T> sinkState) { if (currentPattern instanceof GroupPattern) { return createLoopingGroupPatternState((GroupPattern) currentPattern, sinkState);