/** * Implements {@link PathHandler#movetoAbs(float,float)}. */ public void movetoAbs(float x, float y) throws ParseException { path.moveTo(xCenter = currentX = x, yCenter = currentY = y); }
/** * Implements {@link PathHandler#movetoRel(float,float)}. */ public void movetoRel(float x, float y) throws ParseException { path.moveTo(xCenter = currentX += x, yCenter = currentY += y); }
/** * Implements {@link PathHandler#movetoAbs(float,float)}. */ public void movetoAbs(float x, float y) throws ParseException { path.moveTo(xCenter = currentX = x, yCenter = currentY = y); }
/** * Implements {@link PathHandler#movetoRel(float,float)}. */ public void movetoRel(float x, float y) throws ParseException { path.moveTo(xCenter = currentX += x, yCenter = currentY += y); }
/** * Implements {@link PathHandler#movetoRel(float,float)}. */ public void movetoRel(float x, float y) throws ParseException { path.moveTo(xCenter = currentX += x, yCenter = currentY += y); }
/** * Implements {@link PathHandler#movetoAbs(float,float)}. */ public void movetoAbs(float x, float y) throws ParseException { path.moveTo(xCenter = currentX = x, yCenter = currentY = y); }
case PathIterator.SEG_CLOSE: closePath(); break; case PathIterator.SEG_MOVETO: moveTo ((float)vals[0], (float)vals[1]); break; case PathIterator.SEG_LINETO: lineTo ((float)vals[0], (float)vals[1]); break;
case PathIterator.SEG_CLOSE: closePath(); break; case PathIterator.SEG_MOVETO: moveTo ((float)vals[0], (float)vals[1]); break; case PathIterator.SEG_LINETO: lineTo ((float)vals[0], (float)vals[1]); break;
case PathIterator.SEG_CLOSE: closePath(); break; case PathIterator.SEG_MOVETO: moveTo ((float)vals[0], (float)vals[1]); break; case PathIterator.SEG_LINETO: lineTo ((float)vals[0], (float)vals[1]); break;
case PathIterator.SEG_CLOSE: closePath(); break; case PathIterator.SEG_MOVETO: moveTo (vals[0], vals[1]); break; case PathIterator.SEG_LINETO: lineTo (vals[0], vals[1]); break;
case PathIterator.SEG_CLOSE: closePath(); break; case PathIterator.SEG_MOVETO: moveTo (vals[0], vals[1]); break; case PathIterator.SEG_LINETO: lineTo (vals[0], vals[1]); break;
case PathIterator.SEG_CLOSE: closePath(); break; case PathIterator.SEG_MOVETO: moveTo (vals[0], vals[1]); break; case PathIterator.SEG_LINETO: lineTo (vals[0], vals[1]); break;
float x = fromPt.getX(); float y = fromPt.getY(); path.moveTo(x, y); if (to != null) { AnimatableMotionPointValue toPt = (AnimatableMotionPointValue) to; animatableElement.getUnderlyingValue(); AnimatableMotionPointValue toPt = (AnimatableMotionPointValue) to; path.moveTo(unPt.getX(), unPt.getY()); path.lineTo(toPt.getX(), toPt.getY()); this.cumulative = false; } else if (by != null) { AnimatableMotionPointValue byPt = (AnimatableMotionPointValue) by; path.moveTo(0, 0); path.lineTo(byPt.getX(), byPt.getY()); this.additive = true; path.moveTo(pt.getX(), pt.getY()); for (int i = 1; i < values.length; i++) { pt = (AnimatableMotionPointValue) values[i];
float x = fromPt.getX(); float y = fromPt.getY(); path.moveTo(x, y); if (to != null) { AnimatableMotionPointValue toPt = (AnimatableMotionPointValue) to; animatableElement.getUnderlyingValue(); AnimatableMotionPointValue toPt = (AnimatableMotionPointValue) to; path.moveTo(unPt.getX(), unPt.getY()); path.lineTo(toPt.getX(), toPt.getY()); this.cumulative = false; } else if (by != null) { AnimatableMotionPointValue byPt = (AnimatableMotionPointValue) by; path.moveTo(0, 0); path.lineTo(byPt.getX(), byPt.getY()); this.additive = true; path.moveTo(pt.getX(), pt.getY()); for (int i = 1; i < values.length; i++) { pt = (AnimatableMotionPointValue) values[i];
float x = fromPt.getX(); float y = fromPt.getY(); path.moveTo(x, y); if (to != null) { AnimatableMotionPointValue toPt = (AnimatableMotionPointValue) to; animatableElement.getUnderlyingValue(); AnimatableMotionPointValue toPt = (AnimatableMotionPointValue) to; path.moveTo(unPt.getX(), unPt.getY()); path.lineTo(toPt.getX(), toPt.getY()); this.cumulative = false; } else if (by != null) { AnimatableMotionPointValue byPt = (AnimatableMotionPointValue) by; path.moveTo(0, 0); path.lineTo(byPt.getX(), byPt.getY()); this.additive = true; path.moveTo(pt.getX(), pt.getY()); for (int i = 1; i < values.length; i++) { pt = (AnimatableMotionPointValue) values[i];