- Common ways to obtain TextSpanLayout
private void myMethod () {TextSpanLayout t =
StrokingTextPainter.TextRun run;run.getLayout()
AttributedCharacterIterator aci;Point2D offset;FontRenderContext frc;new GlyphLayout(aci, charMap, offset, frc)
- Smart code suggestions by Codota
}
public boolean isVertical(){ return layout.isVertical(); } /// Retrieve the orientation angle for the Glyph
public boolean isVertical(){ return layout.isVertical(); } /// Retrieve the orientation angle for the Glyph
public boolean isVertical(){ return layout.isVertical(); } /// Retrieve the orientation angle for the Glyph
&& !textRun.getLayout().isVertical() && !textRun.getLayout().isOnATextPath()) {
&& !textRun.getLayout().isVertical() && !textRun.getLayout().isOnATextPath()) {
&& !textRun.getLayout().isVertical() && !textRun.getLayout().isOnATextPath()) {
&& !textRun.getLayout().isVertical() && !textRun.getLayout().isOnATextPath()) {
&& !textRun.getLayout().isVertical() && !textRun.getLayout().isOnATextPath()) {
&& !textRun.getLayout().isVertical() && !textRun.getLayout().isOnATextPath()) {
&& !textRun.getLayout().isVertical() && !textRun.getLayout().isOnATextPath()) {
&& !textRun.getLayout().isVertical() && !textRun.getLayout().isOnATextPath()) {
&& !textRun.getLayout().isVertical() && !textRun.getLayout().isOnATextPath()) {
if (layout.isVertical()) { if (lengthAdj == ADJUST_SPACING) { yScale = (float) AttributedCharacterIterator runaci = r.getACI(); runaci.first(); boolean vertical = layout.isVertical(); Float runX = (Float) runaci.getAttribute(XPOS); Float runY = (Float) runaci.getAttribute(YPOS);
if (layout.isVertical()) { if (lengthAdj == ADJUST_SPACING) { yScale = (float) AttributedCharacterIterator runaci = r.getACI(); runaci.first(); boolean vertical = layout.isVertical(); Float runX = (Float) runaci.getAttribute(XPOS); Float runY = (Float) runaci.getAttribute(YPOS);
if (layout.isVertical()) { if (lengthAdj == ADJUST_SPACING) { yScale = (float) AttributedCharacterIterator runaci = r.getACI(); runaci.first(); boolean vertical = layout.isVertical(); Float runX = (Float) runaci.getAttribute(XPOS); Float runY = (Float) runaci.getAttribute(YPOS);