/** * Paints the specified attributed character iterator using the * specified Graphics2D and context and font context. * * @param node the TextNode to paint * @param g2d the Graphics2D to use */ public void paint(TextNode node, Graphics2D g2d) { if (isSupportedGraphics2D(g2d)) { new TextRunPainter().paintTextRuns(node.getTextRuns(), g2d, node.getLocation()); } proxyTextPainter.paint(node, g2d); }
int currentChunk = 0; Point2D location = node.getLocation(); do {
int currentChunk = 0; Point2D location = node.getLocation(); do {
int currentChunk = 0; Point2D location = node.getLocation(); do {