/** It is normally this object that instructs the node stream to * create unique nav nodes, but to satisfy interface, we have to * define it. It might be better to ignore the parameter but * there might be a use for it later, so I'll leave. */ public void setUniqueNavigationNodes(boolean uniqueNavigationNodes) { input.setUniqueNavigationNodes(uniqueNavigationNodes); }
/** It is normally this object that instructs the node stream to * create unique nav nodes, but to satisfy interface, we have to * define it. It might be better to ignore the parameter but * there might be a use for it later, so I'll leave. */ @Override public void setUniqueNavigationNodes(boolean uniqueNavigationNodes) { input.setUniqueNavigationNodes(uniqueNavigationNodes); }
/** It is normally this object that instructs the node stream to * create unique nav nodes, but to satisfy interface, we have to * define it. It might be better to ignore the parameter but * there might be a use for it later, so I'll leave. */ @Override public void setUniqueNavigationNodes(boolean uniqueNavigationNodes) { input.setUniqueNavigationNodes(uniqueNavigationNodes); }
/** It is normally this object that instructs the node stream to * create unique nav nodes, but to satisfy interface, we have to * define it. It might be better to ignore the parameter but * there might be a use for it later, so I'll leave. */ @Override public void setUniqueNavigationNodes(boolean uniqueNavigationNodes) { input.setUniqueNavigationNodes(uniqueNavigationNodes); }
/** It is normally this object that instructs the node stream to * create unique nav nodes, but to satisfy interface, we have to * define it. It might be better to ignore the parameter but * there might be a use for it later, so I'll leave. */ @Override public void setUniqueNavigationNodes(boolean uniqueNavigationNodes) { input.setUniqueNavigationNodes(uniqueNavigationNodes); }
/** It is normally this object that instructs the node stream to * create unique nav nodes, but to satisfy interface, we have to * define it. It might be better to ignore the parameter but * there might be a use for it later, so I'll leave. */ @Override public void setUniqueNavigationNodes(boolean uniqueNavigationNodes) { input.setUniqueNavigationNodes(uniqueNavigationNodes); }
public DebugTreeNodeStream(TreeNodeStream input, DebugEventListener dbg) { this.input = input; this.adaptor = input.getTreeAdaptor(); this.input.setUniqueNavigationNodes(true); setDebugListener(dbg); }
public DebugTreeNodeStream(TreeNodeStream input, DebugEventListener dbg) { this.input = input; this.adaptor = input.getTreeAdaptor(); this.input.setUniqueNavigationNodes(true); setDebugListener(dbg); }
public DebugTreeNodeStream(TreeNodeStream input, DebugEventListener dbg) { this.input = input; this.adaptor = input.getTreeAdaptor(); this.input.setUniqueNavigationNodes(true); setDebugListener(dbg); }
public DebugTreeNodeStream(TreeNodeStream input, DebugEventListener dbg) { this.input = input; this.adaptor = input.getTreeAdaptor(); this.input.setUniqueNavigationNodes(true); setDebugListener(dbg); }
public DebugTreeNodeStream(TreeNodeStream input, DebugEventListener dbg) { this.input = input; this.adaptor = input.getTreeAdaptor(); this.input.setUniqueNavigationNodes(true); setDebugListener(dbg); }
public DebugTreeNodeStream(TreeNodeStream input, DebugEventListener dbg) { this.input = input; this.adaptor = input.getTreeAdaptor(); this.input.setUniqueNavigationNodes(true); setDebugListener(dbg); }