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EntityNode.getEntities
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How to use
getEntities
method
in
openllet.reachability.EntityNode

Best Java code snippets using openllet.reachability.EntityNode.getEntities (Showing top 8 results out of 315)

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private void myMethod () {
ScheduledThreadPoolExecutor s =
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}
origin: Galigator/openllet

private void activateNode(final EntityNode<E> node)
{
  if (node.isActive())
    throw new IllegalStateException();
  _affectedNodes.add(node);
  _activatedEntities.addAll(node.getEntities());
  _waitingQueue.add(node);
  node.inputActivated();
  if (_logger.isLoggable(Level.FINE))
    _logger.fine("Activated: " + node);
}
origin: Galigator/openllet

private void activateNode(final EntityNode<E> node)
{
  if (node.isActive())
    throw new IllegalStateException();
  _affectedNodes.add(node);
  _activatedEntities.addAll(node.getEntities());
  _waitingQueue.add(node);
  node.inputActivated();
  if (_logger.isLoggable(Level.FINE))
    _logger.fine("Activated: " + node);
}
origin: Galigator/openllet

for (final Object n : node.getEntities())
    module = new PairSet<>(outputModule, node.getEntities());
  module = engine.computeReachable(node.getEntities());
_logger.fine(() -> "Setting the module for " + node.getEntities());
for (final OWLEntity n : node.getEntities())
origin: Galigator/openllet

for (final Object n : node.getEntities())
    module = new PairSet<>(outputModule, node.getEntities());
  module = engine.computeReachable(node.getEntities());
_logger.fine(() -> "Setting the module for " + node.getEntities());
for (final OWLEntity n : node.getEntities())
origin: Galigator/openllet

for (final E entity : node.getEntities())
origin: Galigator/openllet

for (final E entity : node.getEntities())
origin: Galigator/openllet

_activatedEntities.addAll(entityNode(outputNode).getEntities());
origin: Galigator/openllet

_activatedEntities.addAll(entityNode(outputNode).getEntities());
openllet.reachabilityEntityNodegetEntities

Popular methods of EntityNode

  • addOutput
  • getOutputs
  • <init>
  • addEntity
  • getInputs
  • inputActivated
  • isActive
  • removeInOuts

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