@Override public TextureAtlasSprite getParticleTexture() { return this.baseModel.getParticleTexture(); }
@Override public TextureAtlasSprite getParticleTexture() { return this.baseModel.getParticleTexture(); }
@Override public TextureAtlasSprite getParticleTexture() { // This may be called for items on the ground, in which case we will always fall back to the pattern return ItemEncodedPatternBakedModel.this.baseModel.getParticleTexture(); }
@Override public TextureAtlasSprite getParticleTexture() { return this.baseModel.getParticleTexture(); }
@Override public TextureAtlasSprite getParticleTexture() { return this.bakedBase.getParticleTexture(); }
@Override public TextureAtlasSprite getParticleTexture() { return this.baseModel.getParticleTexture(); }
@Override public TextureAtlasSprite getParticleTexture() { return this.baseModel.getParticleTexture(); }
@Override public TextureAtlasSprite getParticleTexture() { return this.baseModel.getParticleTexture(); }
@Override public TextureAtlasSprite getParticleTexture() { return this.base.getParticleTexture(); }
@Override public TextureAtlasSprite getParticleTexture() { return this.parent.getParticleTexture(); }
@Nonnull @Override public TextureAtlasSprite getParticleTexture() { return baseModel.getParticleTexture(); }
@Nonnull @Override public TextureAtlasSprite getParticleTexture() { return flower.getParticleTexture(); } @Nonnull @Override public ItemCameraTransforms getItemCameraTransforms() {
@Nonnull @Override public TextureAtlasSprite getParticleTexture() { return originalModel.getParticleTexture(); } @Nonnull @Override public ItemCameraTransforms getItemCameraTransforms() { return originalModel.getItemCameraTransforms(); }
@Nonnull @Override public TextureAtlasSprite getParticleTexture() { return gun.getParticleTexture();} @Nonnull @Override public ItemCameraTransforms getItemCameraTransforms() { return gun.getItemCameraTransforms(); }
TextureAtlasSprite particleTexture = bakedModel.getParticleTexture();
TextureAtlasSprite icon = Minecraft.getMinecraft().getRenderItem().getItemModelWithOverrides(stack, entity.world, null).getParticleTexture();
@Override public TextureAtlasSprite getParticleTexture() { if (blockModel != null) { return blockModel.getParticleTexture(); } return Minecraft.getMinecraft().getTextureMapBlocks().getMissingSprite(); }
private static TextureAtlasSprite getTextureAtlasSprite(ItemStack itemStack) { RenderItem renderItem = Minecraft.getMinecraft().getRenderItem(); ItemModelMesher itemModelMesher = renderItem.getItemModelMesher(); IBakedModel itemModel = itemModelMesher.getItemModel(itemStack); TextureAtlasSprite particleTexture = itemModel.getParticleTexture(); return Preconditions.checkNotNull(particleTexture); } }
@Override public @Nonnull TextureAtlasSprite getParticleTexture() { return particleTexture != null ? particleTexture : Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getModelManager().getMissingModel().getParticleTexture(); }
@Override public @Nonnull TextureAtlasSprite getParticleTexture() { return Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getModelManager().getMissingModel().getParticleTexture(); }