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OpenGlHelper.glDeleteFramebuffers
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How to use
glDeleteFramebuffers
method
in
net.minecraft.client.renderer.OpenGlHelper

Best Java code snippets using net.minecraft.client.renderer.OpenGlHelper.glDeleteFramebuffers (Showing top 2 results out of 315)

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private void myMethod () {
LocalDateTime l =
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}
origin: RS485/LogisticsPipes

public static void deleteFramebuffer(int framebuffer) {
  assert OpenGlHelper.isFramebufferEnabled();
  OpenGlHelper.glDeleteFramebuffers(framebuffer);
}
origin: SquidDev-CC/plethora

public void dispose() {
  if (buffer == -1) return;
  OpenGlHelper.glDeleteRenderbuffers(depth);
  TextureUtil.deleteTexture(texture);
  OpenGlHelper.glDeleteFramebuffers(buffer);
  buffer = -1;
}
net.minecraft.client.rendererOpenGlHelperglDeleteFramebuffers

Popular methods of OpenGlHelper

  • setLightmapTextureCoords
  • glBlendFunc
  • setActiveTexture
  • glBindBuffer
  • glBindFramebuffer
  • setClientActiveTexture
  • useVbo
  • glCheckFramebufferStatus
  • glFramebufferRenderbuffer
  • glFramebufferTexture2D
  • glGenFramebuffers
  • glGenRenderbuffers
  • glGenFramebuffers,
  • glGenRenderbuffers,
  • glRenderbufferStorage,
  • areShadersSupported,
  • glAttachShader,
  • glBindRenderbuffer,
  • glCompileShader,
  • glCreateProgram,
  • glCreateShader

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