GlStateManager.texGen(GlStateManager.TexGen.T, 9474, this.getBuffer(0.0F, 1.0F, 0.0F, 0.0F)); GlStateManager.texGen(GlStateManager.TexGen.R, 9474, this.getBuffer(0.0F, 0.0F, 1.0F, 0.0F)); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.S); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.T); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.R); GlStateManager.popMatrix(); GlStateManager.matrixMode(5890);
GlStateManager.texGen(GlStateManager.TexGen.R, 9473, this.bufferTexData(0.0F, 0.0F, 0.0F, 1.0F)); GlStateManager.texGen(GlStateManager.TexGen.Q, 9474, this.bufferTexData(0.0F, 1.0F, 0.0F, 0.0F)); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.S); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.T); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.R); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.Q); GlStateManager.popMatrix(); GlStateManager.matrixMode(5890);
GlStateManager.texGen(GlStateManager.TexGen.R, 9473, this.func_147525_a(0.0F, 0.0F, 0.0F, 1.0F)); GlStateManager.texGen(GlStateManager.TexGen.Q, 9474, this.func_147525_a(0.0F, 1.0F, 0.0F, 0.0F)); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.S); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.T); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.R); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.Q); GlStateManager.popMatrix(); GlStateManager.matrixMode(5890);
GlStateManager.texGen(GlStateManager.TexGen.R, GL11.GL_OBJECT_PLANE, getBuffer(0.0F, 0.0F, 0.0F, 1.0F)); GlStateManager.texGen(GlStateManager.TexGen.Q, GL11.GL_EYE_PLANE, getBuffer(0.0F, 1.0F, 0.0F, 0.0F)); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.S); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.T); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.R); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.Q); GlStateManager.popMatrix();
GlStateManager.texGen(GlStateManager.TexGen.T, 9474, getBuffer(0.0F, 1.0F, 0.0F)); GlStateManager.texGen(GlStateManager.TexGen.R, 9474, getBuffer(0.0F, 0.0F, 1.0F)); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.S); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.T); GlStateManager.enableTexGenCoord(GlStateManager.TexGen.R); GlStateManager.popMatrix(); GlStateManager.matrixMode(5890);