private ToHitData calcToHit(final MovePath shooterPath, final boolean assumeUnderFlightPath) { return owner.getFireControl(getShooter()).guessAirToGroundStrikeToHitModifier(getShooter(), null, getTarget(), getTargetState(), shooterPath, getWeapon(), getGame(), assumeUnderFlightPath); }
assertToHitDataEquals(expected, testFireControl.guessAirToGroundStrikeToHitModifier(mockFighter, mockShooterState, mockTarget, mockGame, true)); assertToHitDataEquals(expected, testFireControl.guessAirToGroundStrikeToHitModifier(mockFighter, mockShooterState, mockTarget, assertToHitDataEquals(expected, testFireControl.guessAirToGroundStrikeToHitModifier(mockFighter, mockShooterState, mockTarget, assertToHitDataEquals(expected, testFireControl.guessAirToGroundStrikeToHitModifier(mockFighter, mockShooterState, mockTarget, assertToHitDataEquals(expected, testFireControl.guessAirToGroundStrikeToHitModifier(mockFighter, mockShooterState, mockTarget, assertToHitDataEquals(expected, testFireControl.guessAirToGroundStrikeToHitModifier(mockFighter, mockShooterState, mockTarget,