@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); } }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); } }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); } }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); } }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); } }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); } }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); } }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); } }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); } }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); }
@Override public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) { return mana.getFirstAvailable(); }
event.setData(mana.getOriginalId().toString()); game.fireEvent(event); usedManaToPay.increase(mana.getFirstAvailable()); mana.remove(usableManaType); if (mana.count() == 0) { // so no items with count 0 stay in list