- Add the Codota plugin to your IDE and get smart completions
private void myMethod () {}
return false; for (Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(permanent.getControllerId(), game)); return false; for (Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(permanent.getControllerId(), game));