public SpikeTiller(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}{G}");
this.subtype.add(SubType.SPIKE);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(3)), "with three +1/+1 counters on it"));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.P1P1.createInstance()), new GenericManaCost(2));
ability.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance()));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureTargetEffect(new CreatureToken(2, 2), false, true, Duration.EndOfGame).setText("Target land becomes a 2/2 creature that's still a land. "), new GenericManaCost(2));
ability2.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance()));
ability2.addEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance()).setText("Put a +1/+1 counter on it."));
ability2.addTarget(new TargetLandPermanent());
this.addAbility(ability2);
}