public AssaultFormation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CombatDamageByToughnessEffect(StaticFilters.FILTER_PERMANENT_CREATURE, true)));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CanAttackAsThoughItDidntHaveDefenderTargetEffect(Duration.EndOfTurn), new ManaCostsImpl("{G}"));
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 1, Duration.EndOfTurn), new ManaCostsImpl("{2}{G}")));
}