@Override public boolean activateAbility(ActivatedAbility ability, Game game) { if (!isTestMode()) { // Test player already sends target event as he selects the target for (Target target : ability.getModes().getMode().getTargets()) { for (UUID targetId : target.getTargets()) { game.fireEvent(GameEvent.getEvent(EventType.TARGETED, targetId, ability.getId(), ability.getControllerId())); } } } return super.activateAbility(ability, game); }
public static int evaluatePermanent(Permanent permanent, Game game, boolean ignoreTapped) { int value = 0; if (ignoreTapped) { value = 5; } else { value = permanent.isTapped() ? 4 : 5; } if (permanent.getCardType().contains(CardType.CREATURE)) { value += evaluateCreature(permanent, game) * CREATURE_FACTOR; } value += permanent.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD).size(); for (ActivatedAbility ability : permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD)) { if (!(ability instanceof ActivatedManaAbilityImpl) && ability.canActivate(ability.getControllerId(), game).canActivate()) { value += ability.getEffects().size(); } } for (Counter counter : permanent.getCounters(game).values()) { if (!(counter instanceof BoostCounter)) { value += counter.getCount(); } } value += permanent.getAbilities().getStaticAbilities(Zone.BATTLEFIELD).size(); value += permanent.getAbilities().getTriggeredAbilities(Zone.BATTLEFIELD).size(); value += permanent.getManaCost().convertedManaCost(); //TODO: add a difficulty to calculation to ManaCost - sort permanents by difficulty for casting when evaluating game states return value; }
return true; MageObjectReference permittingObject = game.getContinuousEffects().asThough(ability.getSourceId(), AsThoughEffectType.SPEND_OTHER_MANA, ability, ability.getControllerId(), game); for (Mana mana : abilityOptions) { for (Mana avail : available) {