public boolean equals(Clock another_clock) { // Check if 'this' is equal to 'another_clock' // 1. If you're checking if the pointer is the same return another_clock.equals(this); // 2. If you're checking if time is the same (You probably need to create getter/setter methods or change privacy for these fields) return another_clock.hours == this.hours && another_clock.minutes == this.minutes && another_clock.seconds == this.seconds; }
public boolean equals (Clock c) { boolean equiv = c.equals(c); // this keeps calling itself return equiv; }
@Override public boolean equals(Object o) { if (null == o) return false; if (o.getClass() != this.getClass()) return false; SimplePosition p = (SimplePosition) o; return p._id == this._id && p._offset == this._offset && p._index == this._index && p._clock.equals(this._clock); }
@Override public boolean equals(Object o) { if (null == o) return false; if (o.getClass() != this.getClass()) return false; SimplePosition p = (SimplePosition) o; return p._id == this._id && p._offset == this._offset && p._index == this._index && p._clock.equals(this._clock); }