/** * @return Returns the position of the manager whose settings will be changed. */ @Override public ShortPoint2D getPosition() { return super.getPosition(); }
/** * @return Returns the position of the manager whose settings will be changed. */ @Override public ShortPoint2D getPosition() { return super.getPosition(); }
/** * This allows the current panel to catch actions that are executed. * * @param action * The action to catch. * @return The action to override with. May be <code>null</code> to cancel. */ public IAction catchAction(IAction action) { PointAction overrideAction; if (action.getActionType() == EActionType.SELECT_POINT && (overrideAction = getSelectAction(((PointAction) action).getPosition())) != null) { return overrideAction; } else { return action; } }
@Override public void eventDataChanged(GOEvent event) { Action action = getActionForDraw((GODrawEvent) event); if (action != null && action.getActionType() == EActionType.PAN_TO) { minimap.getContext().scrollTo( ((PointAction) action).getPosition()); } }
private void handleSelectPointAction(PointAction action) { final ShortPoint2D pos = action.getPosition(); // only for debugging grid.positionClicked(pos.x, pos.y); // check what's to do final ISelectable selected = getSelectableAt(pos); if (selected != null) { setSelection(new SelectionSet(selected)); } else { setSelection(new SelectionSet()); } }
tool.start(mapData, shape, lineAction.getPosition()); tool.apply(mapData, shape, lineAction.getPosition(), lineAction.getPosition(), 0);
case PAN_TO: PointAction panAction = (PointAction) action; scrollTo(panAction.getPosition(), false); break; case SCREEN_CHANGE: moveToMarker = ((PointAction) action).getPosition(); moveToMarkerTime = System.currentTimeMillis(); break;
private void selectPointType(PointAction action) { final ShortPoint2D actionPosition = action.getPosition(); final IGuiMovable selectedMovable = getSelectableMovable(actionPosition.x, actionPosition.y).orElse(null); if (selectedMovable == null) { // nothing found at the location setSelection(new SelectionSet()); return; } EMovableType selectedType = selectedMovable.getMovableType(); byte selectedPlayerId = selectedMovable.getPlayer().getPlayerId(); Set<EMovableType> selectableTypes; if (selectedType.isSwordsman()) { selectableTypes = EMovableType.SWORDSMEN; } else if (selectedType.isPikeman()) { selectableTypes = EMovableType.PIKEMEN; } else if (selectedType.isBowman()) { selectableTypes = EMovableType.BOWMEN; } else { selectableTypes = EnumSet.of(selectedType); } final List<ISelectable> selected = new LinkedList<>(); MapCircle.stream(actionPosition, SELECT_BY_TYPE_RADIUS) .filterBounds(grid.getWidth(), grid.getHeight()) .forEach((x, y) -> { final IGuiMovable movable = grid.getMovable(x, y); if (movable != null && selectableTypes.contains(movable.getMovableType()) && selectedPlayerId == movable.getPlayer().getPlayerId()) { selected.add(movable); } }); setSelection(new SelectionSet(selected)); }
private void doAction(IAction action) { if (action instanceof PointAction) { PointAction sAction = (PointAction) action; ShortPoint2D pos = sAction.getPosition(); RelativePoint relative = absoluteToRelative(pos);
setDock(moveToAction.getPosition()); } else { setBuildingWorkArea(moveToAction.getPosition()); moveTo(moveToAction.getPosition()); setBuildingWorkArea(((PointAction) action).getPosition()); break;