FloatBuffer inPos = (FloatBuffer) inBuf.getDataReadOnly(); FloatBuffer outPos = (FloatBuffer) outBuf.getData(); doTransformVerts(inPos, globalVertIndex, outPos, worldMatrix); } else if (Type.Normal.ordinal() == bufType) { FloatBuffer inPos = (FloatBuffer) inBuf.getDataReadOnly();
FloatBuffer inPos = (FloatBuffer) inBuf.getData(); FloatBuffer outPos = (FloatBuffer) outBuf.getData(); doTransformVerts(inPos, globalVertIndex, outPos, worldMatrix); } else if (Type.Normal.ordinal() == bufType || Type.Tangent.ordinal() == bufType) { FloatBuffer inPos = (FloatBuffer) inBuf.getData();
FloatBuffer inPos = (FloatBuffer) inBuf.getDataReadOnly(); FloatBuffer outPos = (FloatBuffer) outBuf.getData(); doTransformVerts(inPos, globalVertIndex, outPos, worldMatrix); } else if (Type.Normal.ordinal() == bufType) { FloatBuffer inPos = (FloatBuffer) inBuf.getDataReadOnly();