assert( target == GL2GL3.GL_TEXTURE_1D || target == GL2GL3.GL_PROXY_TEXTURE_1D ); proxyTarget = GL2GL3.GL_PROXY_TEXTURE_1D; gl.getGL2GL3().glTexImage1D( proxyTarget, 1, internalFormat, widthAtLevelOne, 0, format, type, null );
gl.getGL2GL3().glTexImage1D(GL2GL3.GL_TEXTURE_1D, 0, JoglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()), image.getWidth(), hasBorder ? 1 : 0, JoglTextureUtil.getGLPixelFormat(image.getDataFormat()), if (caps.isAutomaticMipmapsSupported()) { gl.getGL2GL3().glTexImage1D(GL2GL3.GL_TEXTURE_1D, 0, JoglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()), image.getWidth(), hasBorder ? 1 : 0, width, hasBorder ? 1 : 0, mipSizes[m], data); } else { gl.getGL2GL3().glTexImage1D(GL2GL3.GL_TEXTURE_1D, m, JoglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()), width, hasBorder ? 1 : 0,