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TriangleMesh.<init>
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How to use
javafx.scene.shape.TriangleMesh
constructor

Best Java code snippets using javafx.scene.shape.TriangleMesh.<init> (Showing top 7 results out of 315)

  • Common ways to obtain TriangleMesh
private void myMethod () {
TriangleMesh t =
  • Codota Iconnew TriangleMesh()
  • Smart code suggestions by Codota
}
origin: us.ihmc/ihmc-javafx-toolkit

TriangleMesh triangleMesh = new TriangleMesh(VertexFormat.POINT_NORMAL_TEXCOORD);
triangleMesh.getPoints().addAll(convertToFloatArray(vertices));
triangleMesh.getTexCoords().addAll(convertToFloatArray(texturePoints));
origin: us.ihmc/IHMCJavaFXToolkit

TriangleMesh triangleMesh = new TriangleMesh(VertexFormat.POINT_NORMAL_TEXCOORD);
triangleMesh.getPoints().addAll(convertToFloatArray(vertices));
triangleMesh.getTexCoords().addAll(convertToFloatArray(texturePoints));
origin: org.boofcv/boofcv-javafx

TriangleMesh mesh = new TriangleMesh();
mesh.getPoints().setAll(points);
mesh.getTexCoords().setAll(texCoords);
origin: eu.mihosoft.vrl.jcsg/jcsg

TriangleMesh mesh = new TriangleMesh();
mesh.getPoints().setAll(newVertexes.toFloatArray());
mesh.getTexCoords().setAll(newUVs.toFloatArray());
origin: eu.mihosoft.vrl.jcsg/jcsg

private void updateMesh() {
  PolygonMesh pmesh = getMesh();
  if (pmesh == null || pmesh.faces == null) {
    triangleMesh = new TriangleMesh();
    meshView.setMesh(triangleMesh);
    return;
      triangleMesh = new TriangleMesh();
      pointsDirty = pointsSizeDirty = texCoordsDirty = facesDirty = true; // to fill in the new triangle mesh
      triangleMesh = new TriangleMesh();
      pointsDirty = pointsSizeDirty = texCoordsDirty = facesDirty = true; // to fill in the new triangle mesh
origin: eu.mihosoft.vrl.jcsg/jcsg

TriangleMesh mesh = new TriangleMesh();
origin: eu.mihosoft.vrl/vrl

TriangleMesh mesh = new TriangleMesh();
javafx.scene.shapeTriangleMesh<init>

Popular methods of TriangleMesh

  • getFaces
  • getPoints
  • getTexCoords
  • getFaceElementSize
  • getFaceSmoothingGroups
  • getNormals
  • getPointElementSize
  • getTexCoordElementSize

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