@ExpectWarning("GC") public void test() { LinkedList<Integer> lst = new LinkedList<Integer>(); lst.add(1); lst.add(2); lst.add(3); lst.removeFirstOccurrence("a"); lst.removeLastOccurrence("a"); Vector<Integer> v = new Vector<Integer>(); v.addAll(lst); v.indexOf((long) 1, 1); v.lastIndexOf((long) 1, 1); }
nodes.removeLastOccurrence(thisNode);
@Override public boolean removeLastOccurrence(Object o) { return queue.removeLastOccurrence(o); }
@Override public synchronized boolean removeLastOccurrence(Object o) { return super.removeLastOccurrence(o); }
@Override public boolean removeLastOccurrence(Object o) { lock.lock(); try { return super.removeLastOccurrence(o); } finally { lock.unlock(); } }
@Override public boolean removeLastOccurrence(Object paramObject) { if (_directAccess) { return super.removeLastOccurrence(paramObject); } if (isDelayLoad()) { load(); } Proxies.dirty(this, true); return super.removeLastOccurrence(paramObject); }
@Override public boolean removeLastOccurrence(Object paramObject) { if (_directAccess) { return super.removeLastOccurrence(paramObject); } if (isDelayLoad()) { load(); } Proxies.dirty(this, true); return super.removeLastOccurrence(paramObject); }
@Override public boolean removeLastOccurrence(Object paramObject) { if (_directAccess) { return super.removeLastOccurrence(paramObject); } if (isDelayLoad()) { load(); } Proxies.dirty(this, true); return super.removeLastOccurrence(paramObject); }
@Override public boolean removeLastOccurrence(Object paramObject) { if (_directAccess) { return super.removeLastOccurrence(paramObject); } if (isDelayLoad()) { load(); } Proxies.dirty(this, true); return super.removeLastOccurrence(paramObject); }
public void addState(GameBoard gameBoard) { // don't add duplicates right after each other.. if(gameBoard.equals(states.get(activeState))) { return; } LinkedList<GameBoard> deleteList = new LinkedList<>(); for(int i = 0; i < states.size(); i++) { if (i > activeState) { // 3 states // state 1 is active // means 0,[1],2 // delete rest of the list // i > activeState // i > 1 // so i = 2 will be deleted // 0 can not be deleted deleteList.add(states.get(i)); } } for(GameBoard g : deleteList) { states.removeLastOccurrence(g); } // then append the current state try { GameBoard board = gameBoard.clone(); states.addLast(board); activeState = states.size()-1; } catch (CloneNotSupportedException e) { e.printStackTrace(); } }
@Impure @Override @NonFrozenRecipient public boolean removeLastOccurrence(@NonCaptured @Unmodified @Nullable Object object) { return super.removeLastOccurrence(object); }
orderedModules.removeLastOccurrence( moduleToMove );
predecessorVariablesList.removeLastOccurrence(pv);
nodes.removeLastOccurrence(thisNode);