final void get(float[] dst, int dstOffset, int floatCount) { int byteCount = checkGetBounds(SizeOf.FLOAT, dst.length, dstOffset, floatCount); this.block.peekFloatArray(offset + position, dst, dstOffset, floatCount, order.needsSwap); position += byteCount; }
final void get(float[] dst, int dstOffset, int floatCount) { int byteCount = checkGetBounds(SizeOf.FLOAT, dst.length, dstOffset, floatCount); this.block.peekFloatArray(offset + position, dst, dstOffset, floatCount, order.needsSwap); position += byteCount; }
final void get(float[] dst, int dstOffset, int floatCount) { int byteCount = checkGetBounds(SizeOf.FLOAT, dst.length, dstOffset, floatCount); this.block.peekFloatArray(offset + position, dst, dstOffset, floatCount, order.needsSwap); position += byteCount; }
final void get(float[] dst, int dstOffset, int floatCount) { int byteCount = checkGetBounds(SizeOf.FLOAT, dst.length, dstOffset, floatCount); this.block.peekFloatArray(offset + position, dst, dstOffset, floatCount, order.needsSwap); position += byteCount; }
final void get(float[] dst, int dstOffset, int floatCount) { int byteCount = checkGetBounds(SizeOf.FLOAT, dst.length, dstOffset, floatCount); this.block.peekFloatArray(offset + position, dst, dstOffset, floatCount, order.needsSwap); position += byteCount; }
final void get(float[] dst, int dstOffset, int floatCount) { int byteCount = checkGetBounds(SizeOf.FLOAT, dst.length, dstOffset, floatCount); this.block.peekFloatArray(offset + position, dst, dstOffset, floatCount, order.needsSwap); position += byteCount; }
final void get(float[] dst, int dstOffset, int floatCount) { int byteCount = checkGetBounds(SizeOf.FLOAT, dst.length, dstOffset, floatCount); this.block.peekFloatArray(offset + position, dst, dstOffset, floatCount, order.needsSwap); position += byteCount; }