@Override public void lastBytesRead(int bytes) { // If we read as much as we asked for we should check if we need to ramp up the size of our next guess. // This helps adjust more quickly when large amounts of data is pending and can avoid going back to // the selector to check for more data. Going back to the selector can add significant latency for large // data transfers. if (bytes == attemptedBytesRead()) { record(bytes); } super.lastBytesRead(bytes); }
@Override public void lastBytesRead(int bytes) { // If we read as much as we asked for we should check if we need to ramp up the size of our next guess. // This helps adjust more quickly when large amounts of data is pending and can avoid going back to // the selector to check for more data. Going back to the selector can add significant latency for large // data transfers. if (bytes == attemptedBytesRead()) { record(bytes); } super.lastBytesRead(bytes); }
@Override public void readComplete() { record(totalBytesRead()); } }
@Override public void readComplete() { record(totalBytesRead()); } }
@Override public void readComplete() { record(totalBytesRead()); } }
@Override public void lastBytesRead(int bytes) { // If we read as much as we asked for we should check if we need to ramp up the size of our next guess. // This helps adjust more quickly when large amounts of data is pending and can avoid going back to // the selector to check for more data. Going back to the selector can add significant latency for large // data transfers. if (bytes == attemptedBytesRead()) { record(bytes); } super.lastBytesRead(bytes); }
@Override public void lastBytesRead(int bytes) { // If we read as much as we asked for we should check if we need to ramp up the size of our next guess. // This helps adjust more quickly when large amounts of data is pending and can avoid going back to // the selector to check for more data. Going back to the selector can add significant latency for large // data transfers. if (bytes == attemptedBytesRead()) { record(bytes); } super.lastBytesRead(bytes); }
@Override public void readComplete() { record(totalBytesRead()); } }
@Override public void lastBytesRead(int bytes) { // If we read as much as we asked for we should check if we need to ramp up the size of our next guess. // This helps adjust more quickly when large amounts of data is pending and can avoid going back to // the selector to check for more data. Going back to the selector can add significant latency for large // data transfers. if (bytes == attemptedBytesRead()) { record(bytes); } super.lastBytesRead(bytes); }
@Override public void readComplete() { record(totalBytesRead()); } }
@Override public void readComplete() { record(totalBytesRead()); } }
@Override public void lastBytesRead(int bytes) { // If we read as much as we asked for we should check if we need to ramp up the size of our next guess. // This helps adjust more quickly when large amounts of data is pending and can avoid going back to // the selector to check for more data. Going back to the selector can add significant latency for large // data transfers. if (bytes == attemptedBytesRead()) { record(bytes); } super.lastBytesRead(bytes); }