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LwjglWindow.destroyContext
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How to use
destroyContext
method
in
com.jme3.system.lwjgl.LwjglWindow

Best Java code snippets using com.jme3.system.lwjgl.LwjglWindow.destroyContext (Showing top 4 results out of 315)

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}
origin: jMonkeyEngine/jmonkeyengine

/**
 * De-initialize in the OpenGL thread.
 */
protected void deinitInThread() {
  listener.destroy();
  destroyContext();
  super.internalDestroy();
  LOGGER.fine("Display destroyed.");
}
origin: jMonkeyEngine/jmonkeyengine

  destroyContext();
  createContext(settings);
} catch (Exception ex) {
origin: org.jmonkeyengine/jme3-lwjgl3

/**
 * De-initialize in the OpenGL thread.
 */
protected void deinitInThread() {
  listener.destroy();
  destroyContext();
  super.internalDestroy();
  LOGGER.fine("Display destroyed.");
}
origin: org.jmonkeyengine/jme3-lwjgl3

  destroyContext();
  createContext(settings);
} catch (Exception ex) {
com.jme3.system.lwjglLwjglWindowdestroyContext

Javadoc

Destroy the context.

Popular methods of LwjglWindow

  • getWindowHandle
  • createContext
    Apply the settings, changing resolution, etc.
  • deinitInThread
    De-initialize in the OpenGL thread.
  • getSettings
  • imageToGLFWImage
    Convert the BufferedImage to the GLFWImage.
  • imagesToGLFWImages
    Convert array of images to array of GLFWImage.
  • initInThread
    Does LWJGL display initialization in the OpenGL thread
  • initOpenCL
  • isRenderable
  • printContextInitInfo
  • run
  • runLoop
    execute one iteration of the render loop in the OpenGL thread
  • run,
  • runLoop,
  • setFrameRateLimit,
  • setWindowIcon,
  • showWindow,
  • waitFor

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