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private void myMethod () {DateTime d =
new DateTime()
DateTimeFormatter formatter;String text;formatter.parseDateTime(text)
Object instant;new DateTime(instant)
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}
public void postFrame(FrameBuffer out) { if (debug) { displayShadowMap(renderManager.getRenderer()); } if (!noOccluders) { //setting params to receiving geometry list setMatParams(); Camera cam = viewPort.getCamera(); //some materials in the scene does not have a post shadow technique so we're using the fall back material if (needsfallBackMaterial) { renderManager.setForcedMaterial(postshadowMat); } //forcing the post shadow technique and render state renderManager.setForcedTechnique(postTechniqueName); //rendering the post shadow pass viewPort.getQueue().renderShadowQueue(lightReceivers, renderManager, cam, true); //resetting renderManager settings renderManager.setForcedTechnique(null); renderManager.setForcedMaterial(null); renderManager.setCamera(cam, false); } }
public void postFrame(FrameBuffer out) { if (debug) { displayShadowMap(renderManager.getRenderer()); } if (!noOccluders) { //setting params to receiving geometry list setMatParams(); Camera cam = viewPort.getCamera(); //some materials in the scene does not have a post shadow technique so we're using the fall back material if (needsfallBackMaterial) { renderManager.setForcedMaterial(postshadowMat); } //forcing the post shadow technique and render state renderManager.setForcedTechnique(postTechniqueName); //rendering the post shadow pass viewPort.getQueue().renderShadowQueue(lightReceivers, renderManager, cam, true); //resetting renderManager settings renderManager.setForcedTechnique(null); renderManager.setForcedMaterial(null); renderManager.setCamera(cam, false); } }