- <init>
Creates a DirectionalLightShadowFilter Shadow Filter More info on the technique
at http://http.devel
- setEdgeFilteringMode
- setLambda
Adjust the repartition of the different shadow maps in the shadow extend usually
goes from 0.0 to 1.
- setLight
Sets the light to use to cast shadows
- setShadowIntensity
- getEdgeFilteringMode
- getLambda
returns the lambda parameter
- getLight
return the light used to cast shadows
- isEnabledStabilization
returns true if stabilization is enabled
- isRenderBackFacesShadows
- setEnabled
- setEnabledStabilization
Enables the stabilization of the shadow's edges. (default is true) This prevents
shadow edges from f