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OBJLoader$Face.<init>
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com.jme3.scene.plugins.OBJLoader$Face
constructor

Best Java code snippets using com.jme3.scene.plugins.OBJLoader$Face.<init> (Showing top 6 results out of 315)

  • Common ways to obtain OBJLoader$Face
private void myMethod () {
OBJLoader$Face o =
  • Codota Iconnew Face()
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}
origin: jMonkeyEngine/jmonkeyengine

protected void readFace(){
  Face f = new Face();
  vertList.clear();
origin: info.projectkyoto/mms-engine

protected void readFace(){
  Face f = new Face();
  vertList.clear();
origin: org.jmonkeyengine/jme3-core

protected void readFace(){
  Face f = new Face();
  vertList.clear();
origin: jMonkeyEngine/jmonkeyengine

protected Face[] quadToTriangle(Face f){
  assert f.verticies.length == 4;
  Face[] t = new Face[]{ new Face(), new Face() };
  t[0].verticies = new Vertex[3];
  t[1].verticies = new Vertex[3];
origin: info.projectkyoto/mms-engine

protected Face[] quadToTriangle(Face f){
  assert f.verticies.length == 4;
  Face[] t = new Face[]{ new Face(), new Face() };
  t[0].verticies = new Vertex[3];
  t[1].verticies = new Vertex[3];
origin: org.jmonkeyengine/jme3-core

protected Face[] quadToTriangle(Face f){
  assert f.verticies.length == 4;
  Face[] t = new Face[]{ new Face(), new Face() };
  t[0].verticies = new Vertex[3];
  t[1].verticies = new Vertex[3];
com.jme3.scene.pluginsOBJLoader$Face<init>

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