Codota Logo
ParticleEmitter.updateParticleState
Code IndexAdd Codota to your IDE (free)

How to use
updateParticleState
method
in
com.jme3.effect.ParticleEmitter

Best Java code snippets using com.jme3.effect.ParticleEmitter.updateParticleState (Showing top 6 results out of 315)

  • Common ways to obtain ParticleEmitter
private void myMethod () {
ParticleEmitter p =
  • Codota IconGeometry geometry;(ParticleEmitter) geometry.clone(cloneMaterial)
  • Codota IconInputCapsule inputCapsule;String str;(ParticleEmitter) inputCapsule.readSavable(str, null)
  • Smart code suggestions by Codota
}
origin: jMonkeyEngine/jmonkeyengine

/**
 * Callback from Control.update(), do not use.
 * @param tpf
 */
public void updateFromControl(float tpf) {
  if (enabled) {
    this.updateParticleState(tpf);
  }
}
origin: jMonkeyEngine/jmonkeyengine

public void preload(RenderManager rm, ViewPort vp) {
  this.updateParticleState(0);
  particleMesh.updateParticleData(particles, vp.getCamera(), Matrix3f.IDENTITY);
}
origin: info.projectkyoto/mms-engine

/**
 * Callback from Control.update(), do not use.
 * @param tpf 
 */
public void updateFromControl(float tpf) {
  if (enabled) {
    this.updateParticleState(tpf);
  }
}
origin: org.jmonkeyengine/jme3-core

/**
 * Callback from Control.update(), do not use.
 * @param tpf
 */
public void updateFromControl(float tpf) {
  if (enabled) {
    this.updateParticleState(tpf);
  }
}
origin: org.jmonkeyengine/jme3-core

public void preload(RenderManager rm, ViewPort vp) {
  this.updateParticleState(0);
  particleMesh.updateParticleData(particles, vp.getCamera(), Matrix3f.IDENTITY);
}
origin: info.projectkyoto/mms-engine

public void preload(RenderManager rm, ViewPort vp) {
  this.updateParticleState(0);
  particleMesh.updateParticleData(particles, vp.getCamera(), Matrix3f.IDENTITY);
}
com.jme3.effectParticleEmitterupdateParticleState

Popular methods of ParticleEmitter

  • emitAllParticles
    Instantly emits all the particles possible to be emitted. Any particles which are currently inactive
  • getName
  • setQueueBucket
  • getMaterial
  • setParticlesPerSec
    Set the number of particles to spawn per second.
  • <init>
  • clone
  • getNumVisibleParticles
    Returns the number of visible particles (spawned but not dead).
  • setEndColor
    Set the end color of the particles spawned.The particle color at any time is determined by blending
  • setEndSize
    Set the end size of the particles spawned.The particle size at any time is determined by blending th
  • setGravity
    This method sets the gravity vector.
  • setHighLife
    Set the high value of life.The particle's lifetime/expiration is determined by randomly selecting a
  • setGravity,
  • setHighLife,
  • setLowLife,
  • setMaterial,
  • setNumParticles,
  • setShadowMode,
  • setStartColor,
  • setStartSize,
  • addControl,
  • emitParticle

Popular in Java

  • Start an intent from android
  • getSystemService (Context)
  • setScale (BigDecimal)
    Returns a BigDecimal whose scale is the specified value, and whose value is numerically equal to thi
  • getResourceAsStream (ClassLoader)
    Returns a stream for the resource with the specified name. See #getResource(String) for a descriptio
  • Graphics2D (java.awt)
    This Graphics2D class extends the Graphics class to provide more sophisticated control overgraphics
  • EOFException (java.io)
    Thrown when a program encounters the end of a file or stream during an input operation.
  • Path (java.nio.file)
  • NoSuchElementException (java.util)
    Thrown when trying to retrieve an element past the end of an Enumeration or Iterator.
  • Options (org.apache.commons.cli)
    Main entry-point into the library. Options represents a collection of Option objects, which describ
  • IsNull (org.hamcrest.core)
    Is the value null?
Codota Logo
  • Products

    Search for Java codeSearch for JavaScript codeEnterprise
  • IDE Plugins

    IntelliJ IDEAWebStormAndroid StudioEclipseVisual Studio CodePyCharmSublime TextPhpStormVimAtomGoLandRubyMineEmacsJupyter
  • Company

    About UsContact UsCareers
  • Resources

    FAQBlogCodota Academy Plugin user guide Terms of usePrivacy policyJava Code IndexJavascript Code Index
Get Codota for your IDE now