- Common ways to obtain ParticleEmitter
private void myMethod () {ParticleEmitter p =
Geometry geometry;(ParticleEmitter) geometry.clone(cloneMaterial)
InputCapsule inputCapsule;String str;(ParticleEmitter) inputCapsule.readSavable(str, null)
- Smart code suggestions by Codota
}
public void setEnabled(boolean enabled) { parentEmitter.setEnabled(enabled); }
@Override protected void controlUpdate(float tpf) { if (remove) { emitter.removeControl(this); return; } if (emitter.getNumVisibleParticles() == 0) { emitter.setCullHint(CullHint.Always); emitter.setEnabled(false); emitter.removeControl(this); stopRequested = false; } }
emitted = true; emitter.setCullHint(CullHint.Dynamic); emitter.setEnabled(true);
public void setEnabled(boolean enabled) { parentEmitter.setEnabled(enabled); }
public void setEnabled(boolean enabled) { parentEmitter.setEnabled(enabled); }
@Override protected void controlUpdate(float tpf) { if (remove) { emitter.removeControl(this); return; } if (emitter.getNumVisibleParticles() == 0) { emitter.setCullHint(CullHint.Always); emitter.setEnabled(false); emitter.removeControl(this); stopRequested = false; } }
@Override protected void controlUpdate(float tpf) { if (remove) { emitter.removeControl(this); return; } if (emitter.getNumVisibleParticles() == 0) { emitter.setCullHint(CullHint.Always); emitter.setEnabled(false); emitter.removeControl(this); stopRequested = false; } }
emitted = true; emitter.setCullHint(CullHint.Dynamic); emitter.setEnabled(true);
emitted = true; emitter.setCullHint(CullHint.Dynamic); emitter.setEnabled(true);