/** * Instantly emits all the particles possible to be emitted. Any particles * which are currently inactive will be spawned immediately. */ public void emitAllParticles() { emitParticles(particles.length); }
/** * Instantly emits all the particles possible to be emitted. Any particles * which are currently inactive will be spawned immediately. */ public void emitAllParticles() { emitParticles(particles.length); }