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HeightfieldCollisionShape.createCollisionHeightfield
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How to use
createCollisionHeightfield
method
in
com.jme3.bullet.collision.shapes.HeightfieldCollisionShape

Best Java code snippets using com.jme3.bullet.collision.shapes.HeightfieldCollisionShape.createCollisionHeightfield (Showing top 10 results out of 315)

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}
origin: jMonkeyEngine/jmonkeyengine

/**
 * Instantiate a new shape for the specified height map.
 *
 * @param heightmap (not null, length≥4, length a perfect square)
 */
public HeightfieldCollisionShape(float[] heightmap) {
  createCollisionHeightfield(heightmap, Vector3f.UNIT_XYZ);
}
origin: jMonkeyEngine/jmonkeyengine

/**
 * Instantiate a new shape for the specified height map and scale vector.
 *
 * @param heightmap (not null, length≥4, length a perfect square)
 * @param scale (not null, no negative component, unaffected, default=1,1,1)
 */
public HeightfieldCollisionShape(float[] heightmap, Vector3f scale) {
  createCollisionHeightfield(heightmap, scale);
}
origin: jMonkeyEngine/jmonkeyengine

public HeightfieldCollisionShape(float[] heightmap) {
  createCollisionHeightfield(heightmap, Vector3f.UNIT_XYZ);
}
origin: jMonkeyEngine/jmonkeyengine

public HeightfieldCollisionShape(float[] heightmap, Vector3f scale) {
  createCollisionHeightfield(heightmap, scale);
}
origin: info.projectkyoto/mms-engine

public HeightfieldCollisionShape(float[] heightmap) {
  createCollisionHeightfield(heightmap, Vector3f.UNIT_XYZ);
}
origin: info.projectkyoto/mms-engine

public HeightfieldCollisionShape(float[] heightmap, Vector3f scale) {
  createCollisionHeightfield(heightmap, scale);
}
origin: org.jmonkeyengine/jme3-bullet

public HeightfieldCollisionShape(float[] heightmap) {
  createCollisionHeightfield(heightmap, Vector3f.UNIT_XYZ);
}
origin: org.jmonkeyengine/jme3-bullet

public HeightfieldCollisionShape(float[] heightmap, Vector3f scale) {
  createCollisionHeightfield(heightmap, scale);
}
origin: org.jmonkeyengine/jme3-jbullet

public HeightfieldCollisionShape(float[] heightmap) {
  createCollisionHeightfield(heightmap, Vector3f.UNIT_XYZ);
}
origin: org.jmonkeyengine/jme3-jbullet

public HeightfieldCollisionShape(float[] heightmap, Vector3f scale) {
  createCollisionHeightfield(heightmap, scale);
}
com.jme3.bullet.collision.shapesHeightfieldCollisionShapecreateCollisionHeightfield

Popular methods of HeightfieldCollisionShape

  • <init>
  • createShape
  • setMargin
  • setScale
  • getScale

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