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Joint.getName
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How to use
getName
method
in
com.jme3.anim.Joint

Best Java code snippets using com.jme3.anim.Joint.getName (Showing top 7 results out of 315)

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}
origin: jMonkeyEngine/jmonkeyengine

/**
 * returns the joint index of the joint that has the given name
 *
 * @param name
 * @return
 */
public int getJointIndex(String name) {
  for (int i = 0; i < jointList.length; i++) {
    if (jointList[i].getName().equals(name)) {
      return i;
    }
  }
  return -1;
}
origin: jMonkeyEngine/jmonkeyengine

/**
 * returns the joint with the given name
 *
 * @param name
 * @return
 */
public Joint getJoint(String name) {
  for (int i = 0; i < jointList.length; i++) {
    if (jointList[i].getName().equals(name)) {
      return jointList[i];
    }
  }
  return null;
}
origin: jMonkeyEngine/jmonkeyengine

  int id = SAXUtil.parseInt(attribs.getValue("id"));
  indexToJoint.put(id, joint);
  nameToJoint.put(joint.getName(), joint);
} else if (qName.equals("tracks")) {
  assert elementStack.peek().equals("animation");
origin: jMonkeyEngine/jmonkeyengine

skinData.skinningControl.getAttachmentsNode(bw.joint.getName()).attachChild(bw.attachedSpatial);
origin: jMonkeyEngine/jmonkeyengine

selectedBones.put(ad.getArmature(), selectedjoint);
System.err.println("-----------------------");
System.err.println("Selected Joint : " + selectedjoint.getName() + " in armature " + ad.getName());
System.err.println("Root Bone : " + (selectedjoint.getParent() == null));
System.err.println("-----------------------");
origin: jMonkeyEngine/jmonkeyengine

logger.log(Level.WARNING, "Animation " + animationIndex + " (" + name + ") applies to joints that are not from the same skin: skin " + skinIndex + ", joint " + jw.joint.getName() + " from skin " + jw.skinIndex);
continue;
origin: jMonkeyEngine/jmonkeyengine

Geometry jGeom = new Geometry(joint.getName() + "Joint", new JointShape());
jGeom.setLocalTranslation(start);
attach(joints, deforms, jGeom);
    outlinesAttach = null;
  bGeom = new Geometry(joint.getName() + "Bone", m);
  setColor(bGeom, outlinesAttach == null ? outlineColor : baseColor);
  geomToJoint.put(bGeom, joint);
  attach(wireAttach, deforms, bGeom);
  if (outlinesAttach != null) {
    bGeomO = new Geometry(joint.getName() + "BoneOutline", mO);
    setColor(bGeomO, outlineColor);
    attach(outlinesAttach, deforms, bGeomO);
com.jme3.animJointgetName

Popular methods of Joint

  • <init>
  • addChild
  • getLocalRotation
  • getLocalScale
  • getLocalTranslation
  • setLocalTransform
  • setLocalTranslation
  • applyBindPose
    Sets the local transform with the bind transforms
  • applyInitialPose
    Sets the local transform with the initial transform
  • getAttachmentsNode
    Access the attachments node of this joint. If this joint doesn't already have an attachments node, c
  • getChildren
  • getId
  • getChildren,
  • getId,
  • getInverseModelBindMatrix,
  • getJointModelTransform,
  • getLocalTransform,
  • getModelTransform,
  • getOffsetTransform,
  • getParent,
  • saveBindPose

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