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Joint.getId
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How to use
getId
method
in
com.jme3.anim.Joint

Best Java code snippets using com.jme3.anim.Joint.getId (Showing top 4 results out of 315)

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}
origin: jMonkeyEngine/jmonkeyengine

@Override
public boolean contains(Object target) {
  return affectedJoints.get(((Joint) target).getId());
}
origin: jMonkeyEngine/jmonkeyengine

/**
 * Add joints to be influenced by this animation mask.
 */
public void addBones(Armature armature, String... jointNames) {
  for (String jointName : jointNames) {
    Joint joint = findJoint(armature, jointName);
    affectedJoints.set(joint.getId());
  }
}
origin: jMonkeyEngine/jmonkeyengine

private void recurseAddJoint(Joint joint) {
  affectedJoints.set(joint.getId());
  for (Joint j : joint.getChildren()) {
    recurseAddJoint(j);
  }
}
origin: jMonkeyEngine/jmonkeyengine

public static ArmatureMask createMask(Armature armature, String... joints) {
  ArmatureMask mask = new ArmatureMask();
  mask.addBones(armature, joints);
  for (String joint : joints) {
    mask.affectedJoints.set(armature.getJoint(joint).getId());
  }
  return mask;
}
com.jme3.animJointgetId

Popular methods of Joint

  • <init>
  • addChild
  • getLocalRotation
  • getLocalScale
  • getLocalTranslation
  • getName
  • setLocalTransform
  • setLocalTranslation
  • applyBindPose
    Sets the local transform with the bind transforms
  • applyInitialPose
    Sets the local transform with the initial transform
  • getAttachmentsNode
    Access the attachments node of this joint. If this joint doesn't already have an attachments node, c
  • getChildren
  • getAttachmentsNode,
  • getChildren,
  • getInverseModelBindMatrix,
  • getJointModelTransform,
  • getLocalTransform,
  • getModelTransform,
  • getOffsetTransform,
  • getParent,
  • saveBindPose

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