Codota Logo
Armature.<init>
Code IndexAdd Codota to your IDE (free)

How to use
com.jme3.anim.Armature
constructor

Best Java code snippets using com.jme3.anim.Armature.<init> (Showing top 5 results out of 315)

  • Common ways to obtain Armature
private void myMethod () {
Armature a =
  • Codota IconJoint[] jointList;new Armature(jointList)
  • Smart code suggestions by Codota
}
origin: jMonkeyEngine/jmonkeyengine

  armature = new Armature(joints);
  armature.saveBindPose();
} else if (qName.equals("animation")) {
origin: jMonkeyEngine/jmonkeyengine

Armature armature = new Armature(joints);
origin: jMonkeyEngine/jmonkeyengine

Armature armature = new Armature(joints);
armature.saveBindPose();
skeletonArmatureMap.put(skeleton, armature);
origin: jMonkeyEngine/jmonkeyengine

Joint[] joints = new Joint[]{root, j1, j2, j3};
armature = new Armature(joints);
origin: jMonkeyEngine/jmonkeyengine

Joint[] joints = new Joint[]{root, j1, j2, j3};
final Armature armature = new Armature(joints);
com.jme3.animArmature<init>

Javadoc

Serialization only

Popular methods of Armature

  • saveBindPose
    Saves the current Armature state as its bind pose. Note that the bind pose is supposed to be the one
  • update
    Update all joints sin this Amature.
  • applyBindPose
    This methods sets this armature in its bind pose (aligned with the mesh to deform) Note that this is
  • applyInitialPose
    Applies the initial pose to this armature
  • computeSkinningMatrices
    Compute the skinning matrices for each bone of the armature that would be used to transform vertices
  • createSkinningMatrices
  • getJoint
    returns the joint with the given name
  • getJointCount
    returns the number of joints of this armature
  • getJointIndex
    returns the joint index of the joint that has the given name
  • getJointList
  • getRoots
    returns the array of all root joints of this Armature
  • instanciateJointModelTransform
  • getRoots,
  • instanciateJointModelTransform,
  • saveInitialPose

Popular in Java

  • Making http post requests using okhttp
  • getExternalFilesDir (Context)
  • addToBackStack (FragmentTransaction)
  • orElseThrow (Optional)
  • SimpleDateFormat (java.text)
    Formats and parses dates in a locale-sensitive manner. Formatting turns a Date into a String, and pa
  • HashMap (java.util)
    HashMap is an implementation of Map. All optional operations are supported.All elements are permitte
  • PriorityQueue (java.util)
    An unbounded priority Queue based on a priority heap. The elements of the priority queue are ordered
  • JLabel (javax.swing)
  • Options (org.apache.commons.cli)
    Main entry-point into the library. Options represents a collection of Option objects, which describ
  • Project (org.apache.tools.ant)
    Central representation of an Ant project. This class defines an Ant project with all of its targets,
Codota Logo
  • Products

    Search for Java codeSearch for JavaScript codeEnterprise
  • IDE Plugins

    IntelliJ IDEAWebStormAndroid StudioEclipseVisual Studio CodePyCharmSublime TextPhpStormVimAtomGoLandRubyMineEmacsJupyter
  • Company

    About UsContact UsCareers
  • Resources

    FAQBlogCodota Academy Plugin user guide Terms of usePrivacy policyJava Code IndexJavascript Code Index
Get Codota for your IDE now