static public MoveToAction moveToAligned (float x, float y, int alignment, float duration, Interpolation interpolation) { MoveToAction action = action(MoveToAction.class); action.setPosition(x, y, alignment); action.setDuration(duration); action.setInterpolation(interpolation); return action; }
static public MoveToAction moveTo (float x, float y, float duration, Interpolation interpolation) { MoveToAction action = action(MoveToAction.class); action.setPosition(x, y); action.setDuration(duration); action.setInterpolation(interpolation); return action; }
static public MoveToAction moveToAligned (float x, float y, int alignment, float duration, Interpolation interpolation) { MoveToAction action = action(MoveToAction.class); action.setPosition(x, y, alignment); action.setDuration(duration); action.setInterpolation(interpolation); return action; }
static public MoveToAction moveTo (float x, float y, float duration, Interpolation interpolation) { MoveToAction action = action(MoveToAction.class); action.setPosition(x, y); action.setDuration(duration); action.setInterpolation(interpolation); return action; }
static public MoveToAction moveToAligned (float x, float y, int alignment, float duration, Interpolation interpolation) { MoveToAction action = action(MoveToAction.class); action.setPosition(x, y, alignment); action.setDuration(duration); action.setInterpolation(interpolation); return action; }
static public MoveToAction moveTo (float x, float y, float duration, Interpolation interpolation) { MoveToAction action = action(MoveToAction.class); action.setPosition(x, y); action.setDuration(duration); action.setInterpolation(interpolation); return action; }
Table actionTable = new Table(); //position the table outside the screen actionTable.setPosition(stage.getWidth(), 0); //Position on the right of the stage MoveToAction moveAction = new MoveToAction(); moveAction.setPosition(0, 0); //Move from right side of stage inside the stage moveAction.setDuration(.5f); //Duration of this action moveAction.setInterpolation(Interpolation.fade); //Fade the movement in and out, many interpolations are supplied by the framework. actionTable.addAction(moveAction); //Execute Action.