@Override public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_DEPTH_BUFFER_BIT); stage.act(); stage.draw(); }
public void render () { stage.act(); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.draw(); }
@Override public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Math.min(Gdx.graphics.getDeltaTime(), 1 / 30f)); stage.draw(); }
@Override public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); ui.act(Gdx.graphics.getDeltaTime()); ui.draw(); }
@Override public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Gdx.graphics.getDeltaTime()); stage.draw(); }
public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Gdx.graphics.getDeltaTime()); stage.draw(); }
@Override public void render () { Gdx.gl.glClearColor(0.2f, 0.2f, 0.2f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Math.min(Gdx.graphics.getDeltaTime(), 1 / 30f)); stage.draw(); }
@Override public void render () { Gdx.gl.glClearColor(0.2f, 0.2f, 0.2f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(); stage.draw(); }
@Override public void render () { Gdx.gl.glClearColor(0.2f, 0.2f, 0.2f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Math.min(Gdx.graphics.getDeltaTime(), 1 / 30f)); stage.draw(); }
public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Gdx.graphics.getDeltaTime()); stage.draw(); }
@Override public void render () { Gdx.gl.glClearColor(0.2f, 0.2f, 0.2f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); ui.act(Math.min(Gdx.graphics.getDeltaTime(), 1 / 30f)); ui.draw(); }
@Override public void render () { Gdx.gl.glClearColor(0.2f, 0.2f, 0.2f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Math.min(Gdx.graphics.getDeltaTime(), 1 / 30f)); stage.draw(); }
public void render () { // System.out.println(meow.getValue()); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Gdx.graphics.getDeltaTime()); stage.draw(); }
public void render () { // System.out.println(touchpad.getKnobPercentX() + " " + touchpad.getKnobPercentY()); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Gdx.graphics.getDeltaTime()); stage.draw(); }
@Override public void render () { if ((loading > 0) && (++loading > 2)) loadnext(); tests[testIndex].render(); fpsLabel.setText(tests[testIndex].performance); hud.draw(); }
@Override public void render () { initialize(); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Gdx.graphics.getDeltaTime()); stage.draw(); } }
public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); drawn = 0; stage.act(Gdx.graphics.getDeltaTime()); stage.draw(); drawnLabel.setText("Drawn: " + drawn + "/" + count); drawnLabel.invalidateHierarchy(); }
@Override public void render () { Gdx.gl.glClearColor(0.2f, 0.2f, 0.2f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.draw(); Gdx.app.log("X", "FPS: " + Gdx.graphics.getFramesPerSecond()); SpriteBatch spriteBatch = (SpriteBatch)stage.getBatch(); Gdx.app.log("X", "render calls: " + spriteBatch.totalRenderCalls); spriteBatch.totalRenderCalls = 0; }
public void render () { // System.out.println(meow.getValue()); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Gdx.graphics.getDeltaTime()); stage.draw(); stage.getBatch().begin(); patch.draw(stage.getBatch(), 300, 100, 126, 126); stage.getBatch().end(); }
@Override public void render () { if (textArea.getHeight() != textArea.getPrefHeight()) { scrollPane.invalidate(); scrollPane.scrollTo(0, textArea.getHeight() - textArea.getCursorY(), 0, textArea.getStyle().font.getLineHeight()); } Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(Gdx.graphics.getDeltaTime()); stage.draw(); }