/** * Unbinds this VertexBufferObject. * * @param shader the shader */ @Override public void unbind (final ShaderProgram shader) { unbind(shader, null); }
/** * Unbinds this VertexBufferObject. * * @param shader the shader */ @Override public void unbind (final ShaderProgram shader) { unbind(shader, null); }
/** * Unbinds this VertexBufferObject. * * @param shader the shader */ @Override public void unbind (final ShaderProgram shader) { unbind(shader, null); }
/** * Unbinds this VertexBufferObject. * * @param shader the shader */ @Override public void unbind (final ShaderProgram shader) { unbind(shader, null); }
/** * Unbinds this VertexBufferObject. * * @param shader the shader */ @Override public void unbind (final ShaderProgram shader) { unbind(shader, null); }