private void drawDebug () { if (debugShapes == null) { debugShapes = new ShapeRenderer(); debugShapes.setAutoShapeType(true);
private void drawDebug () { if (debugShapes == null) { debugShapes = new ShapeRenderer(); debugShapes.setAutoShapeType(true);
@Override public void show() { renderer = new ShapeRenderer(); renderer.setAutoShapeType(true); viewport = new ExtendViewport(WORLD_SIZE, WORLD_SIZE); ball = new BouncingBall(viewport); Gdx.input.setInputProcessor(ball); }
@Override public void show() { iciclesViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); renderer = new ShapeRenderer(); renderer.setAutoShapeType(true); // TODO: Initialize the player icicle = new Icicle(new Vector2(Constants.WORLD_SIZE / 2, Constants.WORLD_SIZE / 2)); }
@Override public void show() { renderer = new ShapeRenderer(); renderer.setAutoShapeType(true); viewport = new ExtendViewport(WORLD_SIZE, WORLD_SIZE); ball = new BouncingBall(viewport); balls = new Array<BouncingBall>(); for (int i = 0; i < BALL_COUNT; i++) { balls.add(new BouncingBall(viewport)); } Gdx.input.setInputProcessor(this); }
@Override public void show() { axisViewport = new FitViewport(WORLD_SIZE, WORLD_SIZE); renderer = new ShapeRenderer(); renderer.setAutoShapeType(true); batch = new SpriteBatch(); textViewport = new ScreenViewport(); font = new BitmapFont(); font.getData().setScale(TEXT_SCALE); font.getRegion().getTexture().setFilter(TextureFilter.Linear, TextureFilter.Linear); maxAcceleration = 0; minAcceleration = Float.MAX_VALUE; }
@Override public void show() { axisViewport = new FitViewport(WORLD_SIZE, WORLD_SIZE); renderer = new ShapeRenderer(); renderer.setAutoShapeType(true); batch = new SpriteBatch(); textViewport = new ScreenViewport(); font = new BitmapFont(); font.getData().setScale(TEXT_SCALE); font.getRegion().getTexture().setFilter(TextureFilter.Linear, TextureFilter.Linear); maxAcceleration = 0; minAcceleration = Float.MAX_VALUE; }
private void drawDebug () { if (debugShapes == null) { debugShapes = new ShapeRenderer(); debugShapes.setAutoShapeType(true);
public MinimapWindow(Stage stage, Skin skin) { super(txt("gui.minimap.title"), skin, stage); side = (int) (GlobalConf.SCALE_FACTOR * 225); side2 = side / 2; sideshort = (int) (GlobalConf.SCALE_FACTOR * 112.5); sideshort2 = sideshort / 2; OrthographicCamera ortho = new OrthographicCamera(); ShapeRenderer sr = new ShapeRenderer(); sr.setAutoShapeType(true); SpriteBatch sb = new SpriteBatch(1000, GlobalResources.spriteShader); BitmapFont font = skin.getFont(GlobalConf.SCALE_FACTOR != 1 ? "ui-20" : "ui-11"); tfb = new FrameBuffer(Format.RGBA8888, side, side, true); sfb = new FrameBuffer(Format.RGBA8888, side, sideshort, true); topProjection = new TextureWidget(tfb); sideProjection = new TextureWidget(sfb); setCancelText(txt("gui.close")); // Init scales scales = new Array<IMinimapScale>(); MilkyWayMinimapScale mmms = new MilkyWayMinimapScale(); mmms.initialize(ortho, sb, sr, font, side, sideshort); scales.add(mmms); // Build buildSuper(); // Pack pack(); setModal(false); }
shapeRenderer.setAutoShapeType(true); skin = new Skin(Gdx.files.internal("skins/uiskin.json"));