- <init>
Construct a nine patch from the given nine texture regions. The provided patches
must be consistentl
- draw
- setColor
Copy given color. The color will be blended with the batch color, then combined
with the texture col
- getBottomHeight
- getRightWidth
- getTotalHeight
- getTotalWidth
- add
- getLeftWidth
- getPadBottom
Returns the bottom padding if set, else returns #getBottomHeight().
- getPadLeft
Returns the left padding if set, else returns #getLeftWidth().
- getPadRight
Returns the right padding if set, else returns #getRightWidth().