private static FileHandle[] getInternalHandles (String... internalPaths) { FileHandle[] handles = new FileHandle[internalPaths.length]; for (int i = 0; i < internalPaths.length; i++) { handles[i] = Gdx.files.internal(internalPaths[i]); } return handles; }
private static FileHandle[] getInternalHandles (String... internalPaths) { FileHandle[] handles = new FileHandle[internalPaths.length]; for (int i = 0; i < internalPaths.length; i++) { handles[i] = Gdx.files.internal(internalPaths[i]); } return handles; }
/** Loads the specified pack file using {@link FileType#Internal}, using the parent directory of the pack file to find the page * images. */ public TextureAtlas (String internalPackFile) { this(Gdx.files.internal(internalPackFile)); }
@Override public FileHandle resolve (String fileName) { return Gdx.files.internal(fileName); } }
/** Loads the specified pack file using {@link FileType#Internal}, using the parent directory of the pack file to find the page * images. */ public TextureAtlas (String internalPackFile) { this(Gdx.files.internal(internalPackFile)); }
@Override public void create () { font = new BitmapFont(Gdx.files.internal("data/arial-15.fnt"), false); batch = new SpriteBatch(); }
public void create () { batch = new SpriteBatch(); batch.setProjectionMatrix(new Matrix4().setToOrtho2D(0, 0, 855, 480)); atlas = new TextureAtlas(Gdx.files.internal("data/issue_pack"), Gdx.files.internal("data/")); sprite = atlas.createSprite("map"); font = new BitmapFont(Gdx.files.internal("data/font.fnt"), Gdx.files.internal("data/font.png"), false); Gdx.gl.glClearColor(0, 1, 0, 1); }
@Override public void create () { batch = new SpriteBatch(); font = new BitmapFont(Gdx.files.internal("data/utf-font.fnt")); }
@Override public void create () { renderer = new ImmediateModeRenderer20(false, true, 1); texture = new Texture(Gdx.files.internal("data/badlogic.jpg")); } }
@Override public Texture load (String fileName) { Texture result = new Texture(Gdx.files.internal(fileName), useMipMaps); result.setFilter(minFilter, magFilter); result.setWrap(uWrap, vWrap); return result; } }
public void setupShaders () { ShaderProgram.pedantic = false; projTexShader = new ShaderProgram(Gdx.files.internal("data/shaders/projtex-vert.glsl").readString(), Gdx.files.internal( "data/shaders/projtex-frag.glsl").readString()); if (!projTexShader.isCompiled()) throw new GdxRuntimeException("Couldn't compile shader: " + projTexShader.getLog()); }
@Override public void create() { Gdx.app.log("GLES30Test", "GL_VERSION = " + Gdx.gl.glGetString(GL20.GL_VERSION)); batch = new SpriteBatch(); texture = new Texture(Gdx.files.internal("data/badlogic.jpg")); shaderProgram = new ShaderProgram(Gdx.files.internal("data/shaders/gles30sprite.vert"), Gdx.files.internal("data/shaders/gles30sprite.frag")); Gdx.app.log("GLES30Test", shaderProgram.getLog()); if (shaderProgram.isCompiled()) { Gdx.app.log("GLES30Test", "Shader compiled"); batch.setShader(shaderProgram); } }
public void create () { batch = new SpriteBatch(); // Load a texture with premultiplied alpha FileTextureData data = new FileTextureData(Gdx.files.internal("data/premultiplied_alpha_test.png"), null, null, false); goodTexture = new Texture(data); // Load the texture again. But this time, force the GWT implementation of Pixmap to move to a Canvas representation of the image Pixmap pixmap = new Pixmap(Gdx.files.internal("data/premultiplied_alpha_test.png")); pixmap.getPixel(0, 0); FileTextureData data1 = new FileTextureData(null, pixmap, null, false); badTexture = new Texture(data1); }
@Override public void create () { batch = new SpriteBatch(); font = new BitmapFont(); tex = new Texture(Gdx.files.internal("data/badlogic.jpg")); DisplayMode[] modes = Gdx.graphics.getDisplayModes(); for (DisplayMode mode : modes) { System.out.println(mode); } Gdx.app.log("FullscreenTest", Gdx.graphics.getBufferFormat().toString()); }
@Override public void create () { texture = new Texture(Gdx.files.internal("data/black_marked_0.png")); region = new TextureRegion(texture); batch = new SpriteBatch(); batch.getTransformMatrix().setToTranslation(30.5f, 30.5f, 0); }
@Override public void create () { batch = new SpriteBatch(); texture = new Texture(Gdx.files.internal("data/g2d/progressive-libgdx.jpg")); texture.setFilter(TextureFilter.Linear, TextureFilter.Linear); drawable = new TextureRegionDrawable(new TextureRegion(texture)); }
public void create () { TextureAtlas textureAtlas = new TextureAtlas("data/pack"); font = new BitmapFont(Gdx.files.internal("data/verdana39.fnt"), textureAtlas.findRegion("verdana39"), false); singleLineCache = new BitmapFontCache(font, true); multiLineCache = new BitmapFontCache(font, true); singleLineCacheNonInteger = new BitmapFontCache(font, false); multiLineCacheNonInteger = new BitmapFontCache(font, false); batch = new SpriteBatch(); fillCaches(); }
public void create () { renderer = new ShapeRenderer(); cam = new PerspectiveCamera(47, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); cam.position.set(0, 0, 2); cam.near = 0.1f; controller = new PerspectiveCamController(cam); Gdx.input.setInputProcessor(controller); batch = new SpriteBatch(); font = new BitmapFont(Gdx.files.internal("data/arial-15.fnt"), false); }