@MainThread public void draw(final CountDownLatch latch) { if (!_inited) { privateInit(); } if (!isDisposed() && isVisible()) { setCurrent(); if (_canvasRenderer.draw()) { swapBuffers(); _canvasRenderer.releaseCurrentContext(); } } latch.countDown(); }
@MainThread public void draw(final CountDownLatch latch) { if (!_inited) { privateInit(); } if (!isDisposed() && isVisible()) { setCurrent(); if (_canvasRenderer.draw()) { swapBuffers(); _canvasRenderer.releaseCurrentContext(); } } latch.countDown(); }