if(p1.equals(anl)){ p1 = p1.subtract(delta); locs.add(new Location2Prob(p1, 1.)); return locs; p1 = p1.subtract(delta); locs.add(new Location2Prob(p1, 1.)); //agent certainly cannot move locs.add(new Location2Prob(p1.subtract(delta), 1.-this.pMoveThroughSWall)); p1 = p1.subtract(delta); locs.add(new Location2Prob(p1, 1.)); //agent certainly cannot move locs.add(new Location2Prob(p1.subtract(delta), 1.-this.pMoveThroughSWall));
p1 = p1.subtract(delta);