public static /*<name>*/SCNSceneSourceProperty/*</name>*/ valueOf(/*<type>*/NSString/*</type>*/ value) { for (/*<name>*/SCNSceneSourceProperty/*</name>*/ v : values) { if (v.value().equals(value)) { return v; } } throw new IllegalArgumentException("No constant with value " + value + " found in " + /*<name>*/SCNSceneSourceProperty/*</name>*/.class.getName()); }
@MarshalsPointer public static SCNSceneSourceProperty toObject(Class<SCNSceneSourceProperty> cls, long handle, long flags) { NSString o = (NSString) NSObject.Marshaler.toObject(NSString.class, handle, flags); if (o == null) { return null; } return SCNSceneSourceProperty.valueOf(o); } @MarshalsPointer
@MarshalsPointer public static long toNative(SCNSceneSourceProperty o, long flags) { if (o == null) { return 0L; } return NSObject.Marshaler.toNative(o.value(), flags); } }
@SuppressWarnings("unchecked") @MarshalsPointer public static List<SCNSceneSourceProperty> toObject(Class<? extends NSObject> cls, long handle, long flags) { NSArray<NSString> o = (NSArray<NSString>) NSObject.Marshaler.toObject(NSArray.class, handle, flags); if (o == null) { return null; } List<SCNSceneSourceProperty> list = new ArrayList<>(); for (int i = 0; i < o.size(); i++) { list.add(SCNSceneSourceProperty.valueOf(o.get(i))); } return list; } @MarshalsPointer
@MarshalsPointer public static long toNative(List<SCNSceneSourceProperty> l, long flags) { if (l == null) { return 0L; } NSArray<NSString> array = new NSMutableArray<>(); for (SCNSceneSourceProperty o : l) { array.add(o.value()); } return NSObject.Marshaler.toNative(array, flags); } }
@MarshalsPointer public static SCNSceneSourceProperty toObject(Class<SCNSceneSourceProperty> cls, long handle, long flags) { NSString o = (NSString) NSObject.Marshaler.toObject(NSString.class, handle, flags); if (o == null) { return null; } return SCNSceneSourceProperty.valueOf(o); } @MarshalsPointer
public static /*<name>*/SCNSceneSourceProperty/*</name>*/ valueOf(/*<type>*/NSString/*</type>*/ value) { for (/*<name>*/SCNSceneSourceProperty/*</name>*/ v : values) { if (v.value().equals(value)) { return v; } } throw new IllegalArgumentException("No constant with value " + value + " found in " + /*<name>*/SCNSceneSourceProperty/*</name>*/.class.getName()); }
@MarshalsPointer public static SCNSceneSourceProperty toObject(Class<SCNSceneSourceProperty> cls, long handle, long flags) { NSString o = (NSString) NSObject.Marshaler.toObject(NSString.class, handle, flags); if (o == null) { return null; } return SCNSceneSourceProperty.valueOf(o); } @MarshalsPointer
public static /*<name>*/SCNSceneSourceProperty/*</name>*/ valueOf(/*<type>*/NSString/*</type>*/ value) { for (/*<name>*/SCNSceneSourceProperty/*</name>*/ v : values) { if (v.value().equals(value)) { return v; } } throw new IllegalArgumentException("No constant with value " + value + " found in " + /*<name>*/SCNSceneSourceProperty/*</name>*/.class.getName()); }
@SuppressWarnings("unchecked") @MarshalsPointer public static List<SCNSceneSourceProperty> toObject(Class<? extends NSObject> cls, long handle, long flags) { NSArray<NSString> o = (NSArray<NSString>) NSObject.Marshaler.toObject(NSArray.class, handle, flags); if (o == null) { return null; } List<SCNSceneSourceProperty> list = new ArrayList<>(); for (int i = 0; i < o.size(); i++) { list.add(SCNSceneSourceProperty.valueOf(o.get(i))); } return list; } @MarshalsPointer
@MarshalsPointer public static long toNative(SCNSceneSourceProperty o, long flags) { if (o == null) { return 0L; } return NSObject.Marshaler.toNative(o.value(), flags); } }
@SuppressWarnings("unchecked") @MarshalsPointer public static List<SCNSceneSourceProperty> toObject(Class<? extends NSObject> cls, long handle, long flags) { NSArray<NSString> o = (NSArray<NSString>) NSObject.Marshaler.toObject(NSArray.class, handle, flags); if (o == null) { return null; } List<SCNSceneSourceProperty> list = new ArrayList<>(); for (int i = 0; i < o.size(); i++) { list.add(SCNSceneSourceProperty.valueOf(o.get(i))); } return list; } @MarshalsPointer
@MarshalsPointer public static long toNative(SCNSceneSourceProperty o, long flags) { if (o == null) { return 0L; } return NSObject.Marshaler.toNative(o.value(), flags); } }
@MarshalsPointer public static long toNative(List<SCNSceneSourceProperty> l, long flags) { if (l == null) { return 0L; } NSArray<NSString> array = new NSMutableArray<>(); for (SCNSceneSourceProperty o : l) { array.add(o.value()); } return NSObject.Marshaler.toNative(array, flags); } }
@MarshalsPointer public static long toNative(List<SCNSceneSourceProperty> l, long flags) { if (l == null) { return 0L; } NSArray<NSString> array = new NSMutableArray<>(); for (SCNSceneSourceProperty o : l) { array.add(o.value()); } return NSObject.Marshaler.toNative(array, flags); } }