public HalimarWavewatch(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}");
this.subtype.add(SubType.MERFOLK);
this.subtype.add(SubType.SOLDIER);
this.color.setBlue(true);
this.power = new MageInt(0);
this.toughness = new MageInt(3);
this.addAbility(new LevelUpAbility(new ManaCostsImpl("{2}")));
Abilities<Ability> levelAbilities = new AbilitiesImpl<>();
levelAbilities.add(new IslandwalkAbility());
this.addAbilities(LevelerCardBuilder.construct(
new LevelerCardBuilder.LevelAbility(1, 4, new AbilitiesImpl<>(), 0, 6),
new LevelerCardBuilder.LevelAbility(5, -1, levelAbilities, 6, 6)
));
setMaxLevelCounters(5);
}