public AvenWindreader(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}{U}");
this.subtype.add(SubType.BIRD);
this.subtype.add(SubType.SOLDIER);
this.subtype.add(SubType.WIZARD);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
this.addAbility(FlyingAbility.getInstance());
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RevealTargetPlayerLibraryEffect(1), new ManaCostsImpl("{1}{U}"));
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}